Come join UNSEEN as a Senior Combat Designer!
We are currently working on an ambitious and exciting new project and our team is growing across all departments.
As a Senior Combat Designer at UNSEEN, you will create scalable combat and play experiences that engage players. The ideal candidate will have a deep understanding of action, AI, animation, and collision design. You will work closely with art, animation, engineering, production, and other disciplines to drive the vision of the combat experience in the game and the implementation of fun and satisfying combat design.
If you are looking for an opportunity to take on a wide range of responsibilities from the high-level details of setting up enemy and weapon types to the finer details of adjusting damage volume placement and damage scaling, consider joining our team.
Skills & Requirements
+Pluses
We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. We work without being seen.
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